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wishvane

How many copies did Drive Beyond Horizons sell?

Estimated copies sold
≈ 476k–773k
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
from 20k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Drive Beyond Horizons out and predicted the genre from its 8 similar games. Every figure here, including Drive Beyond Horizons's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–5.7M
best case 24.7M (BeamNG.drive)
The Automobile Sim genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.0M–5.7M copies
≈ $15.0M–$73.4M after Steam's cut
from ~63k reviews
Best case
≈ 18.8M–30.6M copies
BeamNG.drive · ≈ $129.2M–$347.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Automobile Sim (6 of 8) and Driving (6 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
6.5x vs typical
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
2.8x vs typical
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
My Summer Car
2025
Est. copies
≈ 2.8M–4.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.8M after Steam's cut $20.8M–$47.3M before the cut
$14.99
116k reviews
Very Positive
Automobile SimSimulation
Crossout
2017
Est. copies
≈ 2.4M–3.9M
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization
The Long Drive
2019
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$7.1M–$19.0M after Steam's cut $12.8M–$29.2M before the cut
$15.99
56k reviews
Very Positive
DrivingOpen World
DiRT Rally
2015
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Wreckfest
2018
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before the cut
$29.99
41k reviews
Very Positive
RacingDestruction
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction

Sizing up your own game? See what its genre can realistically do before you build it.