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How many copies did Crimsonland sell?

Estimated copies sold
≈ 175k–285k
$674k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Crimsonland and predicted how it would do from its 8 similar games. Every figure here, including Crimsonland's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 201k–438k
best case 10.7M (Hotline Miami)
Games like Crimsonland

A typical game among these

≈ 201k–438k copies

≈ $1.1M–$1.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Hotline Miami at ≈ 8.1M–13.2M copies, ≈ $22.3M–$60.0M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Gore (6 of 8) and Violent (6 of 8).
The winners
Winners here lead with Violent + Gore, priced around $12. The breakout hits carry Great Soundtrack + Pixel Graphics + 1980s; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Intravenous 2
2024
Est. copies
≈ 119k–193k
SteamSpy 100k–200k
Est. revenue
$652k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
5k reviews
Very Positive
TacticalShooter
Hotline Miami
2012
Est. copies
≈ 8.1M–13.2M
27x vs typical
SteamSpy 2M–5M
Est. revenue
$22.3M–$60.0M after Steam's cut $40.6M–$92.3M before Steam's cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
Zombie Driver HD
2012
Est. copies
≈ 257k–418k
SteamSpy 200k–500k
Est. revenue
$707k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$9.99
4k reviews
Very Positive
ZombiesRacing
Alien Shooter
2009
Est. copies
≈ 302k–490k
SteamSpy 500k–1M
Est. revenue
$414k–$1.1M after Steam's cut $752k–$1.7M before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
ShooterAction
CS2D
2017
Est. copies
≈ 356k–579k
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
10k reviews
Very Positive
Free to Play2D
Hotline Miami 2: Wrong Number
2015
Est. copies
≈ 3.9M–6.4M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before Steam's cut
$14.99
80k reviews
Very Positive
Great SoundtrackGore
POSTAL Redux
2016
Est. copies
≈ 345k–560k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$852k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$8.99
8k reviews
Very Positive
Online Co-OpMultiplayer
RED HOT VENGEANCE
2019
Est. copies
≈ 104k–168k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayViolent

Sizing up your own game? See how many copies games in its genre usually sell before you build it.