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How many copies did Giant Hornet sell?

Estimated copies sold
≈ 124–202
$102–$275 after Steam's cut $185–$423 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Giant Hornet and predicted how it would do from its 5 similar games. Every figure here, including Giant Hornet's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 431k–1.1M
best case 1.7M (My Time at Portia)
Games like Giant Hornet

A typical game among these

≈ 431k–1.1M copies

≈ $3.3M–$13.1M after Steam's cut

from ~25k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 5 of the similar games are hits.

Best case: My Time at Portia at ≈ 1.3M–2.1M copies, ≈ $10.5M–$28.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 2k to 14k.
The genre you'd be entering
These games
The similar games share Simulation (5 of 5) and Life Sim (4 of 5).
The winners
Winners here lead with Life Sim + Open World, priced around $30.
When they shipped
Only 1 of the 5 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crime Scene Cleaner
2024
Est. copies
≈ 858k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.1M–$19.0M after Steam's cut $12.9M–$29.3M before Steam's cut
$29.99
35k reviews
Overwhelmingly Positive
SimulationCrime
Internet Cafe Simulator 2
2022
Est. copies
≈ 328k–533k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$19.99
13k reviews
Mostly Positive
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before Steam's cut
$29.99
44k reviews
Very Positive
Life SimRPG
Disney Dreamlight Valley
2023
Est. copies
≈ 617k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.8M–$18.3M after Steam's cut $12.3M–$28.1M before Steam's cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
Littlewood
2020
Est. copies
≈ 169k–275k
SteamSpy 200k–500k
Est. revenue
$699k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$14.99
7k reviews
Very Positive
Pixel GraphicsLife Sim

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