Sign in
wishvane

How many copies did Samurai Ninja Wars sell?

Estimated copies sold
≈ 223–363
$306–$824 after Steam's cut $556–$1k before Steam's cut
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Samurai Ninja Wars and predicted how it would do from its 8 similar games. Every figure here, including Samurai Ninja Wars's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 63k–134k
best case 5.9M (Celeste)
Games like Samurai Ninja Wars

A typical game among these

≈ 63k–134k copies

≈ $287k–$604k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Celeste at ≈ 4.5M–7.4M copies, ≈ $24.9M–$67.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 632 to 2k.
The genre you'd be entering
These games
The similar games share Precision Platformer (8 of 8) and 2D Platformer (7 of 8).
The winners
Winners here lead with 2D Platformer + Precision Platformer, priced around $17. The breakout hits carry Pixel Graphics; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deepest Sword
2021
Est. copies
≈ 271k–441k
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Pixel Graphics2D Platformer
Jaded
2025
Est. copies
≈ 52k–85k
SteamSpy 50k–100k
Est. revenue
$72k–$193k after Steam's cut $131k–$297k before Steam's cut
$4.99
2k reviews
Very Positive
Precision Platformer2D Platformer
Dustforce DX
2012
Est. copies
≈ 151k–246k
SteamSpy 200k–500k
Est. revenue
$415k–$1.1M after Steam's cut $755k–$1.7M before Steam's cut
$9.99
2k reviews
Very Positive
Bō: Path of the Teal Lotus
2024
Est. copies
≈ 43k–71k
SteamSpy 20k–50k
Est. revenue
$239k–$643k after Steam's cut $435k–$989k before Steam's cut
$19.99
2k reviews
Very Positive
MetroidvaniaSide Scroller
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.5M after Steam's cut $18.6M–$42.3M before Steam's cut
$14.99
39k reviews
Very Positive
Celeste
2018
Est. copies
≈ 4.5M–7.4M
71x vs typical
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Thomas Was Alone
2012
Est. copies
≈ 594k–965k
4.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before Steam's cut
$9.99
9k reviews
Very Positive
PlatformerNarration
Prince of Persia The Lost Crown
2024
Est. copies
≈ 182k–295k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before Steam's cut
$29.99
7k reviews
Very Positive
MetroidvaniaExploration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.