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How many copies did Konkwest sell?

Estimated copies sold
≈ 1k–2k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 42 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Konkwest out and predicted the genre from its 8 similar games. Every figure here, including Konkwest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–9.9M
best case 20.7M (Sid Meier’s Civilization® VI)
Games like Konkwest

The middle of these games

≈ 4.5M–9.9M copies

≈ $62.4M–$146.0M after Steam's cut

from ~108k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.8M–25.6M copies, ≈ $259.9M–$698.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (8 of 8) and Grand Strategy (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.6M
3.5x vs typical
SteamSpy 10M–20M
Est. revenue
$259.9M–$698.7M after Steam's cut $472.5M–$1074.9M before the cut
$59.99
379k reviews
Very Positive
StrategyTurn-Based Strategy
Total War: WARHAMMER III
2022
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$60.5M–$162.7M after Steam's cut $110.0M–$250.2M before the cut
$59.99
148k reviews
Mostly Positive
StrategyTurn-Based Strategy
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before the cut
$59.99
121k reviews
Very Positive
StrategyFantasy
Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.6M
2.0x vs typical
SteamSpy 10M–20M
Est. revenue
$109.8M–$295.3M after Steam's cut $199.7M–$454.2M before the cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$46.0M–$123.6M after Steam's cut $83.6M–$190.2M before the cut
$29.99
88k reviews
Very Positive
StrategyHistorical
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
SteamSpy 5M–10M
Est. revenue
$29.6M–$79.7M after Steam's cut $53.9M–$122.6M before the cut
$39.99
94k reviews
Very Positive
StrategyHistorical
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.6M–$10.4M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Total War: SHOGUN 2
2011
Est. copies
≈ 4.3M–6.9M
SteamSpy 2M–5M
Est. revenue
$35.2M–$94.8M after Steam's cut $64.1M–$145.8M before the cut
$29.99
68k reviews
Very Positive
StrategyHistorical

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