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How many copies did Konkwest sell?

Estimated copies sold
≈ 1k–2k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 42 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Konkwest and predicted how it would do from its 8 similar games. Every figure here, including Konkwest's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.2M–6.5M
best case 20.7M (Sid Meier’s Civilization® VI)
Games like Konkwest

A typical game among these

≈ 4.2M–6.5M copies

≈ $60.1M–$120.1M after Steam's cut

from ~94k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.8M–25.7M copies, ≈ $260.5M–$700.4M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Turn-Based Strategy (8 of 8) and Grand Strategy (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60. The breakout hits carry 4X + Singleplayer + Turn-Based; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
4.0x vs typical
SteamSpy 10M–20M
Est. revenue
$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
$59.99
380k reviews
Very Positive
StrategyTurn-Based Strategy
Total War: WARHAMMER III
2022
Est. copies
≈ 3.7M–6.0M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$61.3M–$164.8M after Steam's cut $111.4M–$253.5M before Steam's cut
$59.99
150k reviews
Mostly Positive
StrategyTurn-Based Strategy
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before Steam's cut
$59.99
121k reviews
Very Positive
StrategyFantasy
Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.7M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$110.0M–$295.6M after Steam's cut $199.9M–$454.8M before Steam's cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$29.99
88k reviews
Very Positive
StrategyHistorical
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
SteamSpy 5M–10M
Est. revenue
$29.7M–$79.9M after Steam's cut $54.0M–$123.0M before Steam's cut
$39.99
94k reviews
Very Positive
StrategyHistorical
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.4M before Steam's cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Total War: SHOGUN 2
2011
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$35.4M–$95.2M after Steam's cut $64.4M–$146.5M before Steam's cut
$29.99
68k reviews
Very Positive
StrategyHistorical

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