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How many copies did G WARRIOR sell?

Estimated copies sold
≈ 3k–5k
$4k–$11k after Steam's cut $7k–$17k before the cut
from 125 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left G WARRIOR out and predicted the genre from its 8 similar games. Every figure here, including G WARRIOR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.7M–8.8M
best case 9.7M (Schedule I)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.7M–8.8M copies
≈ $60.4M–$113.7M after Steam's cut
from ~158k reviews
Best case
≈ 7.4M–12.0M copies
Schedule I · ≈ $40.7M–$109.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (3 of 8) and Action-Adventure (2 of 8).
The winners
Winners here lead with Female Protagonist + Third Person, priced around $20. The breakout hits carry Action + Third-Person Shooter + Multiplayer; a typical game here doesn't.
The era
The games you compared span 1998 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Soundpad
2017
Est. copies
≈ 3.5M–5.7M
too small to compare
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$4.99
103k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Tomb Raider Game of the Year
2013
Est. copies
≈ 13.9M–22.6M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$76.6M–$206.0M after Steam's cut $139.3M–$316.8M before the cut
$19.99
268k reviews
Overwhelmingly Positive
AdventureAction
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.2M–10.0M
SteamSpy 2M–5M
Est. revenue
$50.8M–$136.7M after Steam's cut $92.4M–$210.3M before the cut
$29.99
154k reviews
Very Positive
AdventureAction
Half-Life
1998
Est. copies
≈ 8.5M–13.8M
SteamSpy 10M–20M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.3M–$96.2M before the cut
$9.99
163k reviews
Overwhelmingly Positive
FPSClassic
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.1M–$253.0M after Steam's cut $171.1M–$389.2M before the cut
$59.99
188k reviews
Very Positive
Open WorldAction-Adventure
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$35.9M–$96.6M after Steam's cut $65.4M–$148.7M before the cut
$39.99
136k reviews
Mostly Positive
HorrorTeam-Based
Schedule I
2025
Est. copies
≈ 7.4M–12.0M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
$40.7M–$109.3M after Steam's cut $73.9M–$168.2M before the cut
$19.99
308k reviews
Overwhelmingly Positive
Enter the Gungeon
2016
Est. copies
≈ 3.6M–5.8M
too small to compare
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M after Steam's cut $26.8M–$61.0M before the cut
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike

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