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How many copies did PROJECT 13 sell?

Estimated copies sold
≈ 5k–8k
$5k–$15k after Steam's cut $10k–$23k before Steam's cut
from 201 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid PROJECT 13 and predicted how it would do from its 8 similar games. Every figure here, including PROJECT 13's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.2M–6.7M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like PROJECT 13

A typical game among these

≈ 2.2M–6.7M copies

≈ $14.1M–$55.9M after Steam's cut

from ~77k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Survival (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Survival (4 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Survival + Shooter. The breakout hits carry Battle Royale + PvP + Third-Person Shooter; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2017. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
The Talos Principle
2014
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.2M before Steam's cut
$29.99
33k reviews
Overwhelmingly Positive
PuzzlePhilosophical
Call of Duty®: Black Ops III
2015
Est. copies
≈ 309k–501k
SteamSpy under 20k
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before Steam's cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
Just Survive
2015
Est. copies
≈ 3.7M–6.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
77k reviews
Mixed
ZombiesSurvival
The Isle
2015
Est. copies
≈ 5.9M–9.6M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$32.6M–$87.7M after Steam's cut $59.3M–$134.9M before Steam's cut
$19.99
122k reviews
Very Positive
DinosaursSurvival
NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before Steam's cut
$9.99
27k reviews
Overwhelmingly Positive
HentaiAnime
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
36x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.8M reviews
Mixed
SurvivalShooter
The Long Dark
2017
Est. copies
≈ 4.3M–6.9M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$97.0M before Steam's cut
$19.99
124k reviews
Very Positive
SurvivalOpen World Survival Craft

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