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How many copies did Publish or Perish sell?

Estimated copies sold
≈ 298–484
$163–$438 after Steam's cut $297–$674 before Steam's cut
from 12 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Publish or Perish and predicted how it would do from its 8 similar games. Every figure here, including Publish or Perish's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 618–3k
best case 50k (ORDER 13)
Games like Publish or Perish

A typical game among these

≈ 618–3k copies

≈ $1k–$47k after Steam's cut

from ~36 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

No genre covers most of these similar games. The closest is Action Roguelike (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ORDER 13 at ≈ 38k–62k copies, ≈ $94k–$253k after Steam's cut.

What their first month looked like
About half the games that made it here had over 24 reviews in their first month; the range was 2 to 572.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action Roguelike (4 of 8) and Life Sim (4 of 8).
The winners
Winners here lead with Survival Horror + Immersive Sim, priced around $9.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RPGLife Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.