Sign in
wishvane

How many copies did Hover sell?

Estimated copies sold
≈ 75k–121k
$410k–$1.1M after Steam's cut $745k–$1.7M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hover and predicted how it would do from its 8 similar games. Every figure here, including Hover's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 651–2k
best case 226k (Jusant)
Games like Hover

A typical game among these

≈ 651–2k copies

≈ $4k–$5k after Steam's cut

from ~30 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Jusant at ≈ 172k–280k copies, ≈ $1.2M–$3.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 4 to 737.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Parkour (5 of 8) and 3D Platformer (3 of 8).
The winners
Winners here lead with Puzzle, priced around $17. The breakout hits carry Puzzle + Adventure + Turn-Based; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lara Croft GO
2016
Est. copies
≈ 170k–277k
137x vs typical
SteamSpy 200k–500k
Est. revenue
$468k–$1.3M after Steam's cut $851k–$1.9M before Steam's cut
$9.99
4k reviews
Very Positive
PuzzleAdventure
Jusant
2023
Est. copies
≈ 172k–280k
232x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$24.99
7k reviews
Very Positive
AtmosphericParkour
At Light Speed
2023
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$953–$3k after Steam's cut $2k–$4k before Steam's cut
$9.99
14 reviews
Positive
Exploration3D Platformer
Afterthought
2022
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$16.99
20 reviews
Positive
Air Bounce - The Jump 'n' Run Challenge
2020
Est. copies
≈ 2k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$4.99
61 reviews
Very Positive
Action3D Platformer
Yupitergrad 2: The Lost Station
2023
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
$17.99
20 reviews
Positive
AtmosphericAdventure
Glass Wings
2023
Est. copies
≈ 2k–3k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
72 reviews
Very Positive
ActionAdventure
AVOID
2024
Est. copies
≈ 992–2k
SteamSpy 20k–50k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$9.99
40 reviews
Positive
RunnerDifficult

Sizing up your own game? See how many copies games in its genre usually sell before you build it.