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How many copies did STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son sell?

Estimated copies sold
≈ 1k–2k
$6k–$15k after Steam's cut $10k–$23k before Steam's cut
from 41 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son and predicted how it would do from its 8 similar games. Every figure here, including STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–8k
best case 13k (ALTDEUS: Beyond Chronos)
Games like STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son

A typical game among these

≈ 1k–8k copies

≈ $4k–$87k after Steam's cut

from ~76 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: ALTDEUS: Beyond Chronos at ≈ 10k–17k copies, ≈ $84k–$225k after Steam's cut.

What their first month looked like
About half the games that made it here had over 16 reviews in their first month; the range was 8 to 75.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Interactive Fiction (5 of 8).
The winners
Winners here lead with VR + Visual Novel, priced around $30.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TOKYO CHRONOS
2019
Est. copies
≈ 10k–16k
4.5x vs typical
SteamSpy under 20k
Est. revenue
$81k–$216k after Steam's cut $146k–$333k before Steam's cut
$29.99
339 reviews
Very Positive
ALTDEUS: Beyond Chronos
2021
Est. copies
≈ 10k–17k
5.4x vs typical
SteamSpy 50k–100k
Est. revenue
$84k–$225k after Steam's cut $152k–$347k before Steam's cut
$29.99
410 reviews
Very Positive
CURSED NIGHT - The House
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$7.99
43 reviews
Positive
HorrorVR
hallucination - 幻觉
2021
Est. copies
≈ 5k–8k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before Steam's cut
$9.99
204 reviews
Very Positive
Sci-fiVisual Novel
Playing God
2020
Est. copies
≈ 893–1k
SteamSpy 20k–50k
Est. revenue
Free
Free
36 reviews
Mixed
VRInteractive Fiction
The Last Taxi
2022
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$19.99
20 reviews
Positive
VRAdventure
Madrid Noir
2021
Est. copies
≈ 992–2k
SteamSpy 20k–50k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
$8.99
40 reviews
Positive
Animation & ModelingInteractive Fiction
I'm Surrounded by Classical Beauties!
2024
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$2.99
108 reviews
Mixed
FMVVR

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