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How many copies did Quake Live sell?

Estimated copies sold
≈ 890k–1.4M
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
from 16k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Quake Live and predicted how it would do from its 8 similar games. Every figure here, including Quake Live's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 349k–968k
best case 1.3M (Quake Champions)
Games like Quake Live

A typical game among these

≈ 349k–968k copies

≈ $2.0M–$4.9M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Quake Champions at ≈ 972k–1.6M copies, ≈ $2.7M–$7.2M after Steam's cut.

The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Classic (6 of 8).
The winners
Winners here lead with Arena Shooter + Hero Shooter, priced around $10.
When they shipped
The similar games span 2006 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Quake III Arena
2007
Est. copies
≈ 260k–422k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$14.99
4k reviews
Overwhelmingly Positive
FPSArena Shooter
Quake II
2007
Est. copies
≈ 659k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
FPSClassic
Unreal Tournament 2004: Editor's Choice Edition
2008
Est. copies
≈ 268k–435k
SteamSpy 1M–2M
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
FPSArena Shooter
Unreal Tournament: Game of the Year Edition
2008
Est. copies
≈ 282k–458k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
ClassicFPS
Half-Life Deathmatch: Source
2006
Est. copies
≈ 353k–574k
SteamSpy 5M–10M
Est. revenue
$970k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$9.99
6k reviews
Mostly Positive
ActionFPS
Quake
2007
Est. copies
≈ 1.0M–1.7M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.8M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
FPSClassic
TOXIKK™
2016
Est. copies
≈ 247k–401k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mostly Positive
FPSAction
Quake Champions
2022
Est. copies
≈ 972k–1.6M
6.8x vs typical
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.0M before Steam's cut
$9.99
39k reviews
Mostly Positive
Arena ShooterHero Shooter

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