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How many copies did Technotopia sell?

Estimated copies sold
≈ 18k–29k
$25k–$66k after Steam's cut $45k–$101k before Steam's cut
from 721 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Technotopia and predicted how it would do from its 8 similar games. Every figure here, including Technotopia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–8k
best case 16k (Ash of Gods: The Way)
Games like Technotopia

A typical game among these

≈ 1k–8k copies

≈ $2k–$17k after Steam's cut

from ~78 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Ash of Gods: The Way at ≈ 13k–20k copies, ≈ $86k–$232k after Steam's cut.

What their first month looked like
About half the games that made it here had over 47 reviews in their first month; the range was 8 to 225.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Deckbuilding (5 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Choices Matter + Turn-Based Strategy, priced around $25.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ash of Gods: The Way
2023
Est. copies
≈ 13k–20k
6.5x vs typical
SteamSpy 100k–200k
Est. revenue
$86k–$232k after Steam's cut $157k–$357k before Steam's cut
$24.99
506 reviews
Very Positive
Choices MatterTurn-Based Strategy
Brave Hand
2021
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$543–$1k after Steam's cut $987–$2k before Steam's cut
$1.99
40 reviews
Mostly Positive
Card GameStrategy
Roll
2021
Est. copies
≈ 10k–17k
5.4x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before Steam's cut
$4.99
423 reviews
Very Positive
Bloody Rune
2024
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$871–$2k after Steam's cut $2k–$4k before Steam's cut
$3.99
32 reviews
Positive
Turn-Based StrategyPixel Graphics
Cribbish
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$4.99
79 reviews
Very Positive
Super Algebrawl
2024
Est. copies
≈ 5k–8k
2.4x vs typical
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
$5.99
187 reviews
Very Positive
IndieLogic
Wukong's Pool
2024
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$5.99
25 reviews
Positive
The Detective Reaper Invites
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$9.99
77 reviews
Mixed
Rogue-liteAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.