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How many copies did Ash of Gods: The Way sell?

Estimated copies sold
≈ 13k–20k
$86k–$232k after Steam's cut $157k–$357k before Steam's cut
from 506 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ash of Gods: The Way and predicted how it would do from its 8 similar games. Every figure here, including Ash of Gods: The Way's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 90k–147k
best case 1.6M (Warhammer 40,000: Rogue Trader)
Games like Ash of Gods: The Way

A typical game among these

≈ 90k–147k copies

≈ $694k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Turn-Based Strategy (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Warhammer 40,000: Rogue Trader at ≈ 1.2M–2.0M copies, ≈ $16.5M–$44.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 546 to 17k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (4 of 8) and Choices Matter (3 of 8).
The winners
Winners here lead with Character Customization + Cinematic, priced around $22. The breakout hits carry Dark Fantasy + Strategy + Card Game; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Warhammer 40,000: Rogue Trader
2023
Est. copies
≈ 1.2M–2.0M
15x vs typical
SteamSpy 10M–20M
Est. revenue
$16.5M–$44.4M after Steam's cut $30.0M–$68.3M before Steam's cut
$49.99
48k reviews
Very Positive
Character CustomizationCinematic
Cultist Simulator
2018
Est. copies
≈ 433k–704k
4.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Sultan's Game
2025
Est. copies
≈ 876k–1.4M
11x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$24.99
35k reviews
Very Positive
Pathfinder: Wrath of the Righteous - Enhanced Edition
2021
Est. copies
≈ 1.1M–1.8M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before Steam's cut
$19.99
44k reviews
Very Positive
SingleplayerAction RPG
Shadows Over Loathing
2022
Est. copies
≈ 83k–134k
SteamSpy 200k–500k
Est. revenue
$523k–$1.4M after Steam's cut $951k–$2.2M before Steam's cut
$22.99
3k reviews
Overwhelmingly Positive
AdventureRPG
The Age of Decadence
2015
Est. copies
≈ 198k–322k
SteamSpy 200k–500k
Est. revenue
$818k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
4k reviews
Very Positive
Turn-Based CombatChoices Matter
Plebby Quest: The Crusades
2020
Est. copies
≈ 72k–117k
SteamSpy 500k–1M
Est. revenue
$397k–$1.1M after Steam's cut $721k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
StrategyCasual
Arco
2024
Est. copies
≈ 57k–93k
SteamSpy 100k–200k
Est. revenue
$316k–$850k after Steam's cut $575k–$1.3M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
RPGTurn-Based Strategy

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