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wishvane

How many copies did corpo/ghost sell?

Estimated copies sold
≈ 144–234
$593–$2k after Steam's cut $1k–$2k before the cut
from 6 reviews (6 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left corpo/ghost out and predicted the genre from its 8 similar games. Every figure here, including corpo/ghost's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.4M–4.7M
best case 9.6M (Batman™: Arkham Knight)

7 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.4M–4.7M copies
≈ $41.8M–$56.1M after Steam's cut
from ~75k reviews
Best case
≈ 7.3M–11.9M copies
Batman™: Arkham Knight · ≈ $40.3M–$108.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Stealth (7 of 8) and Third Person (6 of 8).
The winners
Winners here lead with Open World + Superhero, priced around $20.
The era
The games you compared span 2010 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
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SteamSpy 2M–5M
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Batman: Arkham Asylum Game of the Year Edition
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≈ 4.5M–7.3M
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ActionStealth
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2.1x vs typical
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too small to compare
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≈ 1.6M–2.6M
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$69.99
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StealthAssassin

Sizing up your own game? See what its genre can realistically do before you build it.