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How many copies did Nautical Survival sell?

Estimated copies sold
≈ 5k–8k
$10k–$28k after Steam's cut $19k–$43k before the cut
from 196 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nautical Survival out and predicted the genre from its 8 similar games. Every figure here, including Nautical Survival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 687k–2.1M
best case 3.7M (Brotato)
The Action Roguelike genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 687k–2.1M copies
≈ $3.0M–$7.4M after Steam's cut
from ~29k reviews
Best case
≈ 2.8M–4.5M copies
Brotato · ≈ $3.8M–$10.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Binding of Isaac
2011
Est. copies
≈ 3.3M–5.3M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before the cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Brotato
2023
Est. copies
≈ 2.8M–4.5M
4.0x vs typical
SteamSpy 2M–5M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$4.99
117k reviews
Overwhelmingly Positive
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Halls of Torment
2024
Est. copies
≈ 759k–1.2M
SteamSpy 500k–1M
Est. revenue
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$6.66
32k reviews
Overwhelmingly Positive
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Nova Drift
2024
Est. copies
≈ 349k–567k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$17.99
15k reviews
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Action RoguelikeArena Shooter
Soulstone Survivors
2025
Est. copies
≈ 639k–1.0M
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$14.99
27k reviews
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Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.5M–$17.0M before the cut
$12.99
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DwarfAction Roguelike
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2023
Est. copies
≈ 582k–945k
SteamSpy 500k–1M
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$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
$24.99
24k reviews
Overwhelmingly Positive
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Nordic Ashes: Survivors of Ragnarok
2024
Est. copies
≈ 151k–246k
SteamSpy 200k–500k
Est. revenue
$416k–$1.1M after Steam's cut $756k–$1.7M before the cut
$9.99
6k reviews
Very Positive
Action RoguelikeBullet Hell

Sizing up your own game? See what its genre can realistically do before you build it.