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How many copies did The Midnight Walk sell?

Estimated copies sold
≈ 73k–118k
$601k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Midnight Walk and predicted how it would do from its 8 similar games. Every figure here, including The Midnight Walk's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.2M–1.6M
best case 8.9M (Darkest Dungeon®)
Games like The Midnight Walk

A typical game among these

≈ 1.2M–1.6M copies

≈ $7.4M–$10.3M after Steam's cut

from ~24k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Dark (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Darkest Dungeon® at ≈ 6.8M–11.0M copies, ≈ $46.5M–$125.1M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Dark (3 of 8) and Dark Fantasy (3 of 8).
The winners
Winners here lead with Horror + Team-Based, priced around $35.
When they shipped
The similar games span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Salt and Sanctuary
2016
Est. copies
≈ 915k–1.5M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.2M after Steam's cut $8.2M–$18.7M before Steam's cut
$17.99
22k reviews
Very Positive
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.5M–5.6M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$38.0M–$102.2M after Steam's cut $69.1M–$157.2M before Steam's cut
$39.99
139k reviews
Mostly Positive
HorrorTeam-Based
Hatred
2015
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before Steam's cut
$5.99
30k reviews
Very Positive
GoreViolent
Vampyr
2018
Est. copies
≈ 772k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.8M after Steam's cut $15.4M–$35.1M before Steam's cut
$39.99
25k reviews
Mostly Positive
VampireRPG
Fran Bow
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.5M after Steam's cut $8.4M–$19.2M before Steam's cut
$14.99
23k reviews
Overwhelmingly Positive
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.5M–10.5M
5.5x vs typical
SteamSpy 2M–5M
Est. revenue
$71.3M–$191.8M after Steam's cut $129.7M–$295.0M before Steam's cut
$39.99
133k reviews
Very Positive
Souls-likeDark Fantasy
Hellblade: Senua's Sacrifice
2017
Est. copies
≈ 2.6M–4.3M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$21.7M–$58.5M after Steam's cut $39.5M–$90.0M before Steam's cut
$29.99
77k reviews
Very Positive
AtmosphericPsychological
Darkest Dungeon®
2016
Est. copies
≈ 6.8M–11.0M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$46.5M–$125.1M after Steam's cut $84.6M–$192.5M before Steam's cut
$24.99
163k reviews
Very Positive
Turn-Based CombatDark Fantasy

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