Sign in
wishvane

How many copies did Sengoku:Battle Royal sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
from 52 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sengoku:Battle Royal and predicted how it would do from its 8 similar games. Every figure here, including Sengoku:Battle Royal's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 179–19k
best case 225k (Blood of Steel)
Games like Sengoku:Battle Royal

A typical game among these

≈ 179–19k copies

≈ $176–$1k after Steam's cut

from ~35 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Blood of Steel at ≈ 171k–278k copies.

What their first month looked like
The games that made it here had under 1k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share RTS (5 of 8) and MOBA (4 of 8).
The winners
Winners here lead with Hack and Slash + Medieval.
When they shipped
The similar games span 2020 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sandbox War Dispatch
2023
Est. copies
≈ 25–40
SteamSpy 20k–50k
Est. revenue
$28–$73 after Steam's cut $50–$112 before Steam's cut
$3.99
1 reviews
1 user reviews
SimulationStrategy
极限挑战:登录星球
2020
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$96–$255 after Steam's cut $175–$392 before Steam's cut
$13.99
1 reviews
1 user reviews
StrategyPvP
Blood of Steel
2020
Est. copies
≈ 171k–278k
197x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Mostly Positive
Hack and SlashRPG
Rage of Mechs
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$544–$1k after Steam's cut $989–$2k before Steam's cut
$9.99
8 reviews
8 user reviews
Early AccessCRPG
Iron Conflict
2021
Est. copies
≈ 49k–80k
57x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Mixed
Early AccessMultiplayer
Eternal War
2022
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$191–$512 after Steam's cut $347–$788 before Steam's cut
$3.99
7 reviews
7 user reviews
ActionCasual
全战天下
2021
Est. copies
≈ 2k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
62 reviews
Mostly Positive
StrategySimulation
Sanguo's Ambition 4 :Three Kingdoms
2026
Est. copies
≈ 3k–5k
3.5x vs typical
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before Steam's cut
$9.99
122 reviews
Mostly Positive
Early AccessWargame

Sizing up your own game? See how many copies games in its genre usually sell before you build it.