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How many copies did Sandbox War Dispatch sell?

Estimated copies sold
≈ 25–40
$28–$73 after Steam's cut $50–$112 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sandbox War Dispatch and predicted how it would do from its 8 similar games. Every figure here, including Sandbox War Dispatch's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 292k–683k
best case 6.0M (SPORE™)
Games like Sandbox War Dispatch

A typical game among these

≈ 292k–683k copies

≈ $2.6M–$6.1M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: SPORE™ at ≈ 4.6M–7.5M copies, ≈ $25.3M–$68.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 855 to 8k.
The genre you'd be entering
These games
The similar games share Management (6 of 8) and Sandbox (6 of 8).
The winners
Winners here lead with God Game + Open World, priced around $20. The breakout hits carry Open World + Exploration + Space; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tropico 4
2011
Est. copies
≈ 807k–1.3M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.8M before Steam's cut
$14.99
13k reviews
Very Positive
War for the Overworld
2015
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.5M before Steam's cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
Prehistoric Kingdom
2022
Est. copies
≈ 170k–276k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$29.99
7k reviews
Very Positive
DinosaursManagement
The Universim
2024
Est. copies
≈ 265k–430k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$29.99
11k reviews
Mostly Positive
City BuilderGod Game
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 186k–303k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$19.99
8k reviews
Very Positive
SimulationSandbox
Dungeons 2
2015
Est. copies
≈ 258k–419k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$19.99
5k reviews
Very Positive
StrategyManagement
Dungeons 3
2017
Est. copies
≈ 644k–1.0M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before Steam's cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
9.0x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.7M before Steam's cut
$19.99
73k reviews
Very Positive
God GameOpen World

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