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wishvane

How many copies did Sandbox War Dispatch sell?

Estimated copies sold
≈ 24–39
$26–$71 after Steam's cut $48–$109 before the cut
from 1 reviews (1 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sandbox War Dispatch out and predicted the genre from its 8 similar games. Every figure here, including Sandbox War Dispatch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 277k–668k
best case 4.9M (SPORE™)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 277k–668k copies
≈ $2.4M–$5.4M after Steam's cut
from ~8k reviews
Best case
≈ 3.8M–6.1M copies
SPORE™ · ≈ $20.6M–$55.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Management (6 of 8) and Sandbox (6 of 8).
The winners
Winners here lead with God Game + Open World, priced around $20. The breakout hits carry Open World + Exploration + Space; a typical game here doesn't.
The era
The games you compared span 2008 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Tropico 4
2011
Est. copies
≈ 661k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
13k reviews
Very Positive
War for the Overworld
2015
Est. copies
≈ 375k–610k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
Prehistoric Kingdom
2022
Est. copies
≈ 155k–252k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$29.99
6k reviews
Very Positive
DinosaursManagement
The Universim
2024
Est. copies
≈ 255k–414k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
$29.99
11k reviews
Mostly Positive
City BuilderGod Game
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 177k–288k
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
7k reviews
Very Positive
SimulationSandbox
Dungeons 2
2015
Est. copies
≈ 245k–397k
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before the cut
$19.99
5k reviews
Very Positive
StrategyManagement
Dungeons 3
2017
Est. copies
≈ 643k–1.0M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.9M before the cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
SPORE™
2008
Est. copies
≈ 3.8M–6.1M
8.9x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.3M before the cut
$19.99
72k reviews
Very Positive
God GameOpen World

Sizing up your own game? See what its genre can realistically do before you build it.