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wishvane

How many copies did Dungeons 3 sell?

Estimated copies sold
≈ 643k–1.0M
$5.3M–$14.2M after Steam's cut $9.6M–$21.9M before the cut
from 19k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeons 3 out and predicted the genre from its 8 similar games. Every figure here, including Dungeons 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 245k–445k
best case 2.3M (NBA 2K20)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 245k–445k copies
≈ $1.4M–$5.0M after Steam's cut
from ~8k reviews
Best case
≈ 1.7M–2.8M copies
NBA 2K20
The genre you'd be entering
Your set
Your set clusters on Management (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Basketball + Sports, priced around $20.
The era
The games you compared span 2009 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

KeeperRL
2024
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$237k–$638k after Steam's cut $432k–$982k before the cut
$19.99
2k reviews
Very Positive
UndergroundSimulation
Starship Troopers: Terran Command
2022
Est. copies
≈ 286k–465k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.8M before the cut
$29.99
12k reviews
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StrategyRTS
NBA 2K20
2019
Est. copies
≈ 1.7M–2.8M
7.6x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Mixed
BasketballSports
Evil Genius
2009
Est. copies
≈ 187k–304k
SteamSpy 200k–500k
Est. revenue
$515k–$1.4M after Steam's cut $936k–$2.1M before the cut
$9.99
4k reviews
Very Positive
Base-BuildingStrategy
Dungeons 2
2015
Est. copies
≈ 245k–397k
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before the cut
$19.99
5k reviews
Very Positive
StrategyManagement
War for the Overworld
2015
Est. copies
≈ 375k–610k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
The Tenants
2022
Est. copies
≈ 186k–302k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.7M after Steam's cut $1.9M–$4.2M before the cut
$19.99
8k reviews
Mostly Positive
ManagementDesign & Illustration
Evil Genius 2: World Domination
2021
Est. copies
≈ 327k–531k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.9M before the cut
$39.99
13k reviews
Mixed
StrategyBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.