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How many copies did Evil Genius sell?

Estimated copies sold
≈ 187k–304k
$515k–$1.4M after Steam's cut $936k–$2.1M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Evil Genius out and predicted the genre from its 8 similar games. Every figure here, including Evil Genius's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 302k–580k
best case 2.3M (NBA 2K20)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 302k–580k copies
≈ $2.2M–$6.2M after Steam's cut
from ~10k reviews
Best case
≈ 1.7M–2.8M copies
NBA 2K20
The genre you'd be entering
Your set
Your set clusters on Management (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Basketball + Sports, priced around $30.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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1.9x vs typical
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Evil Genius 2: World Domination
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