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wishvane

How many copies did War for the Overworld sell?

Estimated copies sold
≈ 375k–610k
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left War for the Overworld out and predicted the genre from its 8 similar games. Every figure here, including War for the Overworld's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 78k–214k
best case 4.0M (Cult of the Lamb)
The Base-Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 78k–214k copies
≈ $511k–$2.1M after Steam's cut
from ~3k reviews
Best case
≈ 3.0M–4.9M copies
Cult of the Lamb · ≈ $20.9M–$56.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (5 of 8) and Dungeon Crawler (4 of 8).
The winners
Winners here lead with Base-Building, priced around $27. The breakout hits carry Base-Building + Cute + Action Roguelike; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Cult of the Lamb
2022
Est. copies
≈ 3.0M–4.9M
39x vs typical
SteamSpy 2M–5M
Est. revenue
$20.9M–$56.1M after Steam's cut $37.9M–$86.3M before the cut
$24.99
126k reviews
Overwhelmingly Positive
Base-BuildingCute
Patch Quest
2023
Est. copies
≈ 67k–108k
SteamSpy 100k–200k
Est. revenue
$275k–$739k after Steam's cut $500k–$1.1M before the cut
$14.99
3k reviews
Very Positive
AdventureCreature Collector
KeeperRL
2024
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$237k–$638k after Steam's cut $432k–$982k before the cut
$19.99
2k reviews
Very Positive
UndergroundSimulation
The Crust
2024
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$725k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$29.99
4k reviews
Mostly Positive
Early AccessBase-Building
Len's Island
2025
Est. copies
≈ 188k–305k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$24.99
8k reviews
Mostly Positive
Open World Survival CraftFarming
Dungeons 3
2017
Est. copies
≈ 643k–1.0M
5.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.9M before the cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
Dungeons 2
2015
Est. copies
≈ 245k–397k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before the cut
$19.99
5k reviews
Very Positive
StrategyManagement
JIANGHU CHRONICLES
2025
Est. copies
≈ 57k–93k
SteamSpy 100k–200k
Est. revenue
$284k–$763k after Steam's cut $516k–$1.2M before the cut
$17.99
2k reviews
Mostly Positive
Early AccessAction

Sizing up your own game? See what its genre can realistically do before you build it.