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wishvane

How many copies did The Universim sell?

Estimated copies sold
≈ 255k–414k
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
from 11k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Universim out and predicted the genre from its 8 similar games. Every figure here, including The Universim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–350k
best case 1.2M (Craft The World)

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 61k–350k copies
≈ $383k–$2.3M after Steam's cut
from ~2k reviews
Best case
≈ 884k–1.4M copies
Craft The World · ≈ $4.6M–$12.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Colony Sim (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Dwarf + Colony Sim, priced around $19.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Odd Realm
2024
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$134k–$359k after Steam's cut $243k–$552k before the cut
$19.99
1k reviews
Very Positive
Rise to Ruins
2019
Est. copies
≈ 223k–363k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$921k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
8k reviews
Very Positive
Reus 2
2024
Est. copies
≈ 55k–89k
SteamSpy 50k–100k
Est. revenue
$376k–$1.0M after Steam's cut $684k–$1.6M before the cut
$24.99
2k reviews
Very Positive
God GameColony Sim
Startopia
2013
Est. copies
≈ 50k–82k
SteamSpy 200k–500k
Est. revenue
$97k–$260k after Steam's cut $176k–$400k before the cut
$6.99
967 reviews
Very Positive
Sapiens
2022
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
$354k–$952k after Steam's cut $644k–$1.5M before the cut
$24.99
2k reviews
Very Positive
Early AccessColony Sim
Ruinarch
2023
Est. copies
≈ 34k–55k
SteamSpy 50k–100k
Est. revenue
$233k–$625k after Steam's cut $423k–$962k before the cut
$24.99
1k reviews
Mixed
God GameVillain Protagonist
Craft The World
2014
Est. copies
≈ 884k–1.4M
7.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before the cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
Stonehearth
2018
Est. copies
≈ 397k–645k
5.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$19.99
13k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.