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How many copies did Reus 2 sell?

Estimated copies sold
≈ 58k–94k
$396k–$1.1M after Steam's cut $719k–$1.6M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Reus 2 and predicted how it would do from its 8 similar games. Every figure here, including Reus 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–4k
best case 6.0M (SPORE™)
Games like Reus 2

A typical game among these

≈ 2k–4k copies

≈ $7k–$18k after Steam's cut

from ~84 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: SPORE™ at ≈ 4.6M–7.5M copies, ≈ $25.3M–$68.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 57 reviews in their first month; the range was 6 to 3k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share God Game (6 of 8) and Colony Sim (5 of 8).
The winners
Winners here lead with God Game + Sandbox, priced around $20. The breakout hits carry Simulation + Building + Life Sim; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Merge Me!
2023
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$202–$545 after Steam's cut $368–$838 before Steam's cut
$0.99
30 reviews
Mostly Negative
SimulationIdler
Intelligent Design: An Evolutionary Sandbox
2017
Est. copies
≈ 5k–8k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $18k–$41k before Steam's cut
$6.99
149 reviews
Mixed
IdlerColony Sim
Zen World
2026
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before Steam's cut
$9.99
58 reviews
Very Positive
StrategyRelaxing
Deisim
2022
Est. copies
≈ 23k–37k
11x vs typical
SteamSpy 20k–50k
Est. revenue
$94k–$252k after Steam's cut $170k–$388k before Steam's cut
$14.99
917 reviews
Very Positive
God GameSandbox
Toy Trains
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
$14.99
108 reviews
Very Positive
VRCasual
Hexagod
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before Steam's cut
$7.99
84 reviews
Very Positive
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
867x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.7M before Steam's cut
$19.99
73k reviews
Very Positive
God GameOpen World
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
678x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game

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