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wishvane

How many copies did Ultimate Epic Battle Simulator 2 sell?

Estimated copies sold
≈ 177k–288k
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ultimate Epic Battle Simulator 2 out and predicted the genre from its 4 similar games. Every figure here, including Ultimate Epic Battle Simulator 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.2M–14.4M
best case 12.7M (7 Days to Die)
The Open World genre

All 4 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 11.2M–14.4M copies
≈ $156.9M–$260.1M after Steam's cut
from ~374k reviews
Best case
≈ 9.7M–15.7M copies
7 Days to Die · ≈ $119.8M–$322.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (3 of 4) and Base-Building (2 of 4).
The winners
Winners here lead with Survival + Zombies, priced around $45.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Hearts of Iron IV
2016
Est. copies
≈ 14.9M–24.2M
SteamSpy 5M–10M
Est. revenue
$204.8M–$550.6M after Steam's cut $372.3M–$847.1M before the cut
$49.99
372k reviews
Very Positive
StrategyWorld War II
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.0M–11.5M
SteamSpy 10M–20M
Est. revenue
$96.9M–$260.5M after Steam's cut $176.2M–$400.8M before the cut
$49.99
294k reviews
Very Positive
MedievalStrategy
Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.