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How many copies did Gladiatory sell?

Estimated copies sold
≈ 50–81
$31–$85 after Steam's cut $57–$130 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gladiatory and predicted how it would do from its 8 similar games. Every figure here, including Gladiatory's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–39k
best case 8.7M (Vampire Survivors)
Games like Gladiatory

A typical game among these

≈ 8k–39k copies

≈ $24k–$97k after Steam's cut

from ~532 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 546 reviews in their first month; the range was 41 to 129k.
The genre you'd be entering
These games
The similar games share Auto Battler (7 of 8) and Rogue-lite (7 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5. The breakout hits carry Pixel Graphics + Vampire + Indie; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
501x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Seer's Gambit
2024
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$54k–$146k after Steam's cut $99k–$225k before Steam's cut
$14.99
532 reviews
Mostly Positive
StrategyRogue-lite
Battle Grid
2023
Est. copies
≈ 6k–9k
SteamSpy 50k–100k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before Steam's cut
$5.99
230 reviews
Very Positive
MechsBullet Hell
Nomad Survival
2022
Est. copies
≈ 54k–88k
4.1x vs typical
SteamSpy 200k–500k
Est. revenue
$75k–$201k after Steam's cut $136k–$309k before Steam's cut
$4.99
2k reviews
Very Positive
Action RoguelikeBullet Hell
Just King
2023
Est. copies
≈ 37k–60k
2.8x vs typical
SteamSpy 20k–50k
Est. revenue
$51k–$136k after Steam's cut $92k–$210k before Steam's cut
$4.99
1k reviews
Very Positive
Rogue-liteStrategy
Towerful Defense: A Rogue TD
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$16k–$44k after Steam's cut $30k–$68k before Steam's cut
$9.99
241 reviews
Mostly Positive
Action RoguelikeAuto Battler
Centipede Gun
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$2.99
125 reviews
Very Positive
Rogue-liteAction Roguelike
Infinite Tao
2023
Est. copies
≈ 22k–36k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
$3.99
885 reviews
Mostly Positive
Action RoguelikeBullet Hell

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