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How many copies did Elminage Gothic sell?

Estimated copies sold
≈ 12k–19k
$33k–$88k after Steam's cut $60k–$136k before Steam's cut
from 213 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Elminage Gothic and predicted how it would do from its 8 similar games. Every figure here, including Elminage Gothic's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 43k–61k
best case 300k (Legend of Grimrock 2)
Games like Elminage Gothic

A typical game among these

≈ 43k–61k copies

≈ $325k–$599k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Legend of Grimrock 2 at ≈ 229k–372k copies, ≈ $1.5M–$4.1M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Dungeon Crawler (8 of 8) and First-Person (7 of 8).
The winners
Winners here lead with Fantasy + Dungeon Crawler, priced around $27. The breakout hits carry Fantasy + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wizardry 8
2013
Est. copies
≈ 78k–127k
SteamSpy 100k–200k
Est. revenue
$214k–$575k after Steam's cut $389k–$885k before Steam's cut
$9.99
1k reviews
Very Positive
RPGParty-Based RPG
The Bard's Tale IV: Director's Cut
2019
Est. copies
≈ 38k–61k
SteamSpy 20k–50k
Est. revenue
$362k–$973k after Steam's cut $658k–$1.5M before Steam's cut
$34.99
1k reviews
Mostly Positive
RPGTurn-Based
Labyrinth of Refrain: Coven of Dusk
2018
Est. copies
≈ 45k–72k
SteamSpy 50k–100k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$49.99
1k reviews
Very Positive
StarCrawlers
2017
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$170k–$457k after Steam's cut $309k–$703k before Steam's cut
$19.99
899 reviews
Very Positive
Might & Magic X - Legacy
2014
Est. copies
≈ 192k–312k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$29.99
3k reviews
Mixed
RPGTurn-Based
Legend of Grimrock 2
2014
Est. copies
≈ 229k–372k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before Steam's cut
$23.99
4k reviews
Very Positive
The Bard's Tale Trilogy
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$196k–$526k after Steam's cut $356k–$809k before Steam's cut
$14.99
2k reviews
Very Positive
The Quest
2016
Est. copies
≈ 23k–37k
SteamSpy 50k–100k
Est. revenue
$62k–$166k after Steam's cut $112k–$256k before Steam's cut
$9.99
541 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.