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wishvane

How many copies did Merchants of Kaidan sell?

Estimated copies sold
≈ 27k–44k
$111k–$300k after Steam's cut $203k–$461k before the cut
from 520 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Merchants of Kaidan out and predicted the genre from its 8 similar games. Every figure here, including Merchants of Kaidan's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 37k–51k
best case 620k (Shop Titans)

6 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 37k–51k copies
≈ $177k–$304k after Steam's cut
from ~1k reviews
Best case
≈ 472k–768k copies
Shop Titans
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Economy (4 of 8).
The winners
Winners here lead with Management + Economy, priced around $5. The breakout hits carry Management + Economy + Idler; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Shop Titans
2020
Est. copies
≈ 472k–768k
16x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Mostly Positive
IdlerShop Keeper
Gladiator Guild Manager: Prologue
2020
Est. copies
≈ 41k–67k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
SimulationAuto Battler
SAELIG
2017
Est. copies
≈ 39k–63k
SteamSpy 100k–200k
Est. revenue
$161k–$432k after Steam's cut $292k–$665k before the cut
$14.99
1k reviews
Very Positive
Kingdom Wars 2: Battles
2016
Est. copies
≈ 38k–62k
SteamSpy 50k–100k
Est. revenue
Free
Free
947 reviews
Mixed
StrategyMedieval
Synergy
2025
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$176k–$474k after Steam's cut $321k–$730k before the cut
$24.99
1k reviews
Mostly Positive
StylizedCity Builder
TRADESMAN: Deal to Dealer
2024
Est. copies
≈ 34k–56k
SteamSpy 50k–100k
Est. revenue
$28k–$76k after Steam's cut $51k–$117k before the cut
$2.99
1k reviews
Very Positive
Early AccessExploration
Space Warlord Organ Trading Simulator
2021
Est. copies
≈ 22k–35k
SteamSpy 20k–50k
Est. revenue
$118k–$318k after Steam's cut $215k–$489k before the cut
$19.99
867 reviews
Very Positive
SingleplayerClicker
Shoppe Keep
2016
Est. copies
≈ 115k–188k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$158k–$426k after Steam's cut $288k–$655k before the cut
$4.99
3k reviews
Mixed

Sizing up your own game? See what its genre can realistically do before you build it.