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How many copies did Shoppe Keep sell?

Estimated copies sold
≈ 120k–195k
$165k–$444k after Steam's cut $300k–$683k before Steam's cut
from 3k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shoppe Keep and predicted how it would do from its 8 similar games. Every figure here, including Shoppe Keep's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10.4M–44.3M
best case 57.1M (Stardew Valley)
Games like Shoppe Keep

A typical game among these

≈ 10.4M–44.3M copies

≈ $172.3M–$359.0M after Steam's cut

from ~442k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Open World (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Open World (4 of 8) and Survival (4 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
1.5x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
SCP: Secret Laboratory
2017
Est. copies
≈ 8.1M–13.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
235k reviews
Very Positive
Free to PlayMultiplayer
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies
Squad
2020
Est. copies
≈ 6.0M–9.8M
SteamSpy 2M–5M
Est. revenue
$66.5M–$178.7M after Steam's cut $120.8M–$274.9M before Steam's cut
$39.99
244k reviews
Very Positive
MilitaryRealistic
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Euro Truck Simulator 2
2012
Est. copies
≈ 59.7M–97.0M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
$328.0M–$881.9M after Steam's cut $596.4M–$1356.8M before Steam's cut
$19.99
944k reviews
Overwhelmingly Positive
DrivingTransportation
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Project Zomboid
2013
Est. copies
≈ 30.5M–49.6M
SteamSpy 10M–20M
Est. revenue
$209.9M–$564.4M after Steam's cut $381.6M–$868.2M before Steam's cut
$24.99
483k reviews
Very Positive
SurvivalZombies

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