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wishvane

How many copies did Grocery Store Simulator sell?

Estimated copies sold
≈ 148k–240k
$608k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Grocery Store Simulator out and predicted the genre from its 8 similar games. Every figure here, including Grocery Store Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 28.8M–30.9M
best case 123.4M (PUBG: BATTLEGROUNDS)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 28.8M–30.9M copies
≈ $110.4M–$193.7M after Steam's cut
from ~659k reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Survival (5 of 8) and Crafting (3 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10. The breakout hits carry Sandbox + Building + PvP; a typical game here doesn't.
The era
The games you compared span 2006 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Phasmophobia
2020
Est. copies
≈ 22.0M–35.8M
SteamSpy 10M–20M
Est. revenue
$121.1M–$325.6M after Steam's cut $220.2M–$500.9M before the cut
$19.99
834k reviews
Very Positive
HorrorOnline Co-Op
Among Us
2018
Est. copies
≈ 22.5M–36.5M
SteamSpy 20M–50M
Est. revenue
$30.8M–$82.9M after Steam's cut $56.1M–$127.5M before the cut
$4.99
739k reviews
Very Positive
MultiplayerSocial Deduction
Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Terraria
2011
Est. copies
≈ 80.0M–130.0M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Rust
2018
Est. copies
≈ 42.0M–68.3M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.0M–152.8M
4.1x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Rocket League®
2015
Est. copies
≈ 26.9M–43.7M
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer)
Don't Starve Together
2016
Est. copies
≈ 21.6M–35.1M
SteamSpy 10M–20M
Est. revenue
$88.9M–$239.1M after Steam's cut $161.7M–$367.9M before the cut
$14.99
539k reviews
Very Positive
SurvivalOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.