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How big is Rose and Cross?

Estimated players who have it
≈ 2k–4k
from 98 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rose and Cross and predicted how it would do from its 3 similar games. Every figure here, including Rose and Cross's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8.8M–14.6M
best case 18.7M (DayZ)
Games like Rose and Cross

A typical game among these

≈ 8.8M–14.6M copies

≈ $88.1M–$241.7M after Steam's cut

from ~321k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 3 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: DayZ at ≈ 14.3M–23.2M copies, ≈ $196.4M–$527.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Open World (3 of 3) and Survival (2 of 3).
The winners
Winners here lead with Survival + Open World, priced around $50.
When they shipped
The similar games span 2017 to 2024, and 1 of the 3 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
DayZ
2018
Est. copies
≈ 14.3M–23.2M
SteamSpy 10M–20M
Est. revenue
$196.4M–$527.9M after Steam's cut $357.0M–$812.2M before Steam's cut
$49.99
470k reviews
Mostly Positive
SurvivalOpen World
Slime Rancher
2017
Est. copies
≈ 5.4M–8.8M
SteamSpy 2M–5M
Est. revenue
$29.8M–$80.2M after Steam's cut $54.2M–$123.4M before Steam's cut
$19.99
158k reviews
Overwhelmingly Positive
CuteExploration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.