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How many copies did 1 to 1 humanoid edible toys sell?

Estimated copies sold
≈ 62k–100k
$136k–$365k after Steam's cut $247k–$561k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 1 to 1 humanoid edible toys and predicted how it would do from its 8 similar games. Every figure here, including 1 to 1 humanoid edible toys's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 255k–443k
best case 1.1M (Danganronpa V3: Killing Harmony)
Games like 1 to 1 humanoid edible toys

A typical game among these

≈ 255k–443k copies

≈ $1.0M–$2.5M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Danganronpa V3: Killing Harmony at ≈ 806k–1.3M copies, ≈ $8.9M–$23.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 1k to 4k.
The genre you'd be entering
These games
The similar games share Visual Novel (8 of 8) and Anime (6 of 8).
The winners
Winners here lead with Visual Novel + Detective, priced around $40. The breakout hits carry Detective + Mystery + Great Soundtrack; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hatoful Boyfriend
2014
Est. copies
≈ 425k–690k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
Danganronpa V3: Killing Harmony
2017
Est. copies
≈ 806k–1.3M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$8.9M–$23.8M after Steam's cut $16.1M–$36.7M before Steam's cut
$39.99
23k reviews
Very Positive
Visual NovelDetective
Five Hearts Under One Roof
2024
Est. copies
≈ 173k–281k
SteamSpy 100k–200k
Est. revenue
$949k–$2.6M after Steam's cut $1.7M–$3.9M before Steam's cut
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim
Knowledge, or know Lady
2024
Est. copies
≈ 223k–362k
SteamSpy 200k–500k
Est. revenue
$429k–$1.2M after Steam's cut $779k–$1.8M before Steam's cut
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim
私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 136k–222k
SteamSpy 200k–500k
Est. revenue
$375k–$1.0M after Steam's cut $681k–$1.5M before Steam's cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
WITCH ON THE HOLY NIGHT
2023
Est. copies
≈ 216k–351k
SteamSpy 50k–100k
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$39.99
9k reviews
Overwhelmingly Positive
Visual NovelAnime
Carpe Diem
2015
Est. copies
≈ 418k–679k
SteamSpy 200k–500k
Est. revenue
Free
Free
9k reviews
Very Positive
Free to PlayAnime
eden*
2015
Est. copies
≈ 257k–418k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before Steam's cut
$19.99
5k reviews
Overwhelmingly Positive
Visual NovelAnime

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