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How many copies did HeavensSea sell?

Estimated copies sold
≈ 25–40
$34–$91 after Steam's cut $62–$140 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid HeavensSea and predicted how it would do from its 8 similar games. Every figure here, including HeavensSea's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 116k–169k
best case 1.1M (Sultan's Game)
Games like HeavensSea

A typical game among these

≈ 116k–169k copies

≈ $509k–$1.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sultan's Game at ≈ 876k–1.4M copies, ≈ $6.0M–$16.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 653 to 17k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Board Game (5 of 8).
The winners
Winners here lead with Simulation + Tabletop, priced around $25. The breakout hits carry RPG + Story Rich + Time Management; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Twilight Struggle
2016
Est. copies
≈ 124k–202k
SteamSpy 200k–500k
Est. revenue
$342k–$919k after Steam's cut $622k–$1.4M before Steam's cut
$9.99
3k reviews
Very Positive
Board GameStrategy
Terraformers
2023
Est. copies
≈ 93k–151k
SteamSpy 1M–2M
Est. revenue
$512k–$1.4M after Steam's cut $931k–$2.1M before Steam's cut
$19.99
4k reviews
Very Positive
SimulationProcedural Generation
THE GAME OF LIFE
2015
Est. copies
≈ 133k–217k
SteamSpy 200k–500k
Est. revenue
$238k–$640k after Steam's cut $433k–$984k before Steam's cut
$6.49
3k reviews
Mostly Positive
Board GameMultiplayer
Esports Godfather
2024
Est. copies
≈ 113k–183k
SteamSpy 200k–500k
Est. revenue
$620k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.99
5k reviews
Very Positive
StrategyManagement
Through the Ages
2018
Est. copies
≈ 71k–116k
SteamSpy 200k–500k
Est. revenue
$314k–$844k after Steam's cut $570k–$1.3M before Steam's cut
$15.99
2k reviews
Very Positive
StrategyBoard Game
Just Go
2022
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
$228k–$612k after Steam's cut $414k–$941k before Steam's cut
$9.99
3k reviews
Very Positive
CasualSimulation
Sultan's Game
2025
Est. copies
≈ 876k–1.4M
11x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$24.99
35k reviews
Very Positive
Root
2020
Est. copies
≈ 139k–226k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$572k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Very Positive
Board GameTabletop

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