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How many copies did Terraformers sell?

Estimated copies sold
≈ 89k–145k
$490k–$1.3M after Steam's cut $891k–$2.0M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Terraformers out and predicted the genre from its 8 similar games. Every figure here, including Terraformers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–2.9M
best case 21.6M (No Man's Sky)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.1M–2.9M copies
≈ $15.9M–$22.8M after Steam's cut
from ~65k reviews
Best case
≈ 16.5M–26.8M copies
No Man's Sky · ≈ $271.9M–$731.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Survival (6 of 8) and Open World Survival Craft (4 of 8).
The winners
Winners here lead with Survival, priced around $45.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Core Keeper
2024
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
$19.99
65k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft
Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
6.3x vs typical
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
Stranded Deep
2022
Est. copies
≈ 1.1M–1.9M
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before the cut
$19.99
48k reviews
Mostly Positive
Open World Survival CraftSurvival
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
6.2x vs typical
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
FTL: Faster Than Light
2012
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$11.2M–$30.1M after Steam's cut $20.3M–$46.2M before the cut
$9.99
78k reviews
Overwhelmingly Positive
Rogue-likeSpace
Banished
2014
Est. copies
≈ 2.2M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.2M after Steam's cut $22.5M–$51.1M before the cut
$19.99
43k reviews
Very Positive

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