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wishvane

How many copies did FlatOut 2 sell?

Estimated copies sold
≈ 1.1M–1.9M
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
from 22k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FlatOut 2 out and predicted the genre from its 8 similar games. Every figure here, including FlatOut 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 970k–2.2M
best case 5.2M (Need for Speed™ Heat)
The Racing genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 970k–2.2M copies
≈ $8.2M–$40.7M after Steam's cut
from ~30k reviews
Best case
≈ 4.0M–6.5M copies
Need for Speed™ Heat · ≈ $76.4M–$205.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Open World (6 of 8).
The winners
Winners here lead with Racing + Open World, priced around $70.
The era
The games you compared span 2010 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Need for Speed™ Heat
2020
Est. copies
≈ 4.0M–6.5M
5.0x vs typical
SteamSpy 2M–5M
Est. revenue
$76.4M–$205.4M after Steam's cut $138.9M–$316.0M before the cut
$69.99
150k reviews
Very Positive
RacingOpen World
Garfield Kart
2015
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$900k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Need For Speed: Hot Pursuit
2010
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
RacingCombat Racing
Crossout
2017
Est. copies
≈ 2.4M–3.9M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization
Need for Speed™ Unbound
2022
Est. copies
≈ 1.4M–2.3M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$27.1M–$72.9M after Steam's cut $49.3M–$112.2M before the cut
$69.99
59k reviews
Mixed
RacingMultiplayer
Need for Speed™ Payback
2020
Est. copies
≈ 836k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.5M after Steam's cut $12.5M–$28.5M before the cut
$29.99
32k reviews
Very Positive
RacingOpen World
Need for Speed™
2020
Est. copies
≈ 751k–1.2M
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.3M–$25.6M before the cut
$29.99
28k reviews
Mixed
RacingMultiplayer
Need for Speed™ Most Wanted
2020
Est. copies
≈ 703k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$16.0M before the cut
$19.99
27k reviews
Mostly Positive
RacingMultiplayer

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