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How many copies did Heroes Rise: The Prodigy sell?

Estimated copies sold
≈ 23k–37k
$31k–$83k after Steam's cut $56k–$128k before Steam's cut
from 403 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Heroes Rise: The Prodigy and predicted how it would do from its 8 similar games. Every figure here, including Heroes Rise: The Prodigy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 367–14k
best case 19k (Fallen Hero: Rebirth)
Games like Heroes Rise: The Prodigy

A typical game among these

≈ 367–14k copies

≈ $741–$30k after Steam's cut

from ~48 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Fallen Hero: Rebirth at ≈ 14k–23k copies, ≈ $28k–$75k after Steam's cut.

What their first month looked like
About half the games that made it here had over 8 reviews in their first month; the range was 4 to 37.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Choose Your Own Adventure (8 of 8) and Text-Based (8 of 8).
The winners
Winners here lead with Text-Based + Choose Your Own Adventure, priced around $7.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Heroes Rise: The Hero Project
2014
Est. copies
≈ 10k–16k
3.6x vs typical
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$5.99
173 reviews
Mostly Positive
IndieRPG
Fallen Hero: Rebirth
2018
Est. copies
≈ 14k–23k
10x vs typical
SteamSpy under 20k
Est. revenue
$28k–$75k after Steam's cut $50k–$115k before Steam's cut
$6.99
475 reviews
Very Positive
Text-BasedIndie
Community College Hero: Trial by Fire
2015
Est. copies
≈ 12k–20k
5.4x vs typical
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before Steam's cut
$4.99
255 reviews
Very Positive
IndieRPG
Community College Hero: Fun and Games
2022
Est. copies
≈ 298–484
SteamSpy 20k–50k
Est. revenue
$409–$1k after Steam's cut $744–$2k before Steam's cut
$4.99
12 reviews
Positive
AdventureRPG
On the Run: Rogue Heroes
2024
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$367–$989 after Steam's cut $668–$2k before Steam's cut
$5.99
9 reviews
9 user reviews
RPGInteractive Fiction
Skystrike: Wings of Justice
2022
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$382–$1k after Steam's cut $695–$2k before Steam's cut
$7.99
7 reviews
7 user reviews
RPGChoose Your Own Adventure
Top Villain: Total Domination
2023
Est. copies
≈ 570–927
SteamSpy under 20k
Est. revenue
$939–$3k after Steam's cut $2k–$4k before Steam's cut
$5.99
23 reviews
Mostly Positive
RPGChoose Your Own Adventure
Unsupervised
2024
Est. copies
≈ 2k–3k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before Steam's cut
$7.99
72 reviews
Mostly Positive
SuperheroAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.