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How many copies did D.O.T. Defence sell?

Estimated copies sold
≈ 5k–8k
$20k–$55k after Steam's cut $37k–$84k before the cut
from 205 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left D.O.T. Defence out and predicted the genre from its 8 similar games. Every figure here, including D.O.T. Defence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.8M–11.4M
best case 18.5M (Brawlhalla)
The Action Roguelike genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.8M–11.4M copies
≈ $13.8M–$128.1M after Steam's cut
from ~234k reviews
Best case
≈ 14.1M–22.9M copies
Brawlhalla
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (3 of 8) and Bullet Hell (2 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $17.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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