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How many copies did Beff Jezos Simulator sell?

Estimated copies sold
≈ 10k–16k
$28k–$75k after Steam's cut $50k–$115k before Steam's cut
from 407 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beff Jezos Simulator and predicted how it would do from its 8 similar games. Every figure here, including Beff Jezos Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 133k–1.0M
best case 2.7M (Supermarket Simulator)
Games like Beff Jezos Simulator

A typical game among these

≈ 133k–1.0M copies

≈ $3.3M–$12.8M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Supermarket Simulator at ≈ 2.1M–3.4M copies, ≈ $11.5M–$30.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 493 to 69k.
The genre you'd be entering
These games
The similar games share Immersive Sim (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Simulation + Management, priced around $20.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Weed Shop 3
2022
Est. copies
≈ 103k–167k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Very Positive
Ultimate Fishing Simulator®
2018
Est. copies
≈ 279k–453k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before Steam's cut
$19.99
9k reviews
Very Positive
3DAmerica
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
6.9x vs typical
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.9M after Steam's cut $20.9M–$47.6M before Steam's cut
$19.99
84k reviews
Very Positive
House Party
2022
Est. copies
≈ 383k–623k
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before Steam's cut
$24.99
15k reviews
Very Positive
NudityMature
BROKE PROTOCOL
2024
Est. copies
≈ 80k–131k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
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SandboxOpen World
Car For Sale Simulator
2024
Est. copies
≈ 526k–855k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before Steam's cut
$16.99
21k reviews
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DrivingTrading
Island Saver
2020
Est. copies
≈ 96k–156k
SteamSpy 200k–500k
Est. revenue
Free
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4k reviews
Overwhelmingly Positive
Free to PlayAdventure
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
4.3x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
53k reviews
Very Positive
SimulationEducation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.