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How many copies did Rampage Knights sell?

Estimated copies sold
≈ 176k–287k
$630k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rampage Knights out and predicted the genre from its 8 similar games. Every figure here, including Rampage Knights's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.6M–4.4M
best case 33.4M (The Binding of Isaac: Rebirth)
Games like Rampage Knights

The middle of these games

≈ 3.6M–4.4M copies

≈ $16.8M–$27.2M after Steam's cut

from ~104k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Binding of Isaac: Rebirth at ≈ 25.5M–41.4M copies, ≈ $104.9M–$282.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 63k reviews in their first month; the spread ran 40k to 103k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (6 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Horror + Comedy, priced around $20.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

R.E.P.O.
2025
Est. copies
≈ 10.5M–17.0M
4.1x vs typical
SteamSpy 10M–20M
Est. revenue
$28.8M–$77.5M after Steam's cut $52.4M–$119.2M before the cut
$9.99
423k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.5M before the cut
$19.99
104k reviews
Very Positive
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$77.7M–$208.8M after Steam's cut $141.2M–$321.2M before the cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.7M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Risk of Rain 2
2020
Est. copies
≈ 8.7M–14.2M
3.4x vs typical
SteamSpy 5M–10M
Est. revenue
$60.1M–$161.5M after Steam's cut $109.2M–$248.5M before the cut
$24.99
352k reviews
Very Positive
Third-Person ShooterAction Roguelike
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.5M–41.4M
4.4x vs typical
SteamSpy 5M–10M
Est. revenue
$104.9M–$282.2M after Steam's cut $190.8M–$434.1M before the cut
$14.99
455k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Realm of the Mad God Exalt
2012
Est. copies
≈ 3.0M–4.9M
too small to compare
SteamSpy 500k–1M
Est. revenue
Free
Free
48k reviews
Very Positive
Pixel GraphicsMMORPG
Brotato
2023
Est. copies
≈ 2.9M–4.8M
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.7M before the cut
$4.99
119k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer

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