Sign in
wishvane

How many copies did Void Stealer Bodycam Horror sell?

Estimated copies sold
≈ 298–484
$737–$2k after Steam's cut $1k–$3k before Steam's cut
from 12 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Void Stealer Bodycam Horror and predicted how it would do from its 8 similar games. Every figure here, including Void Stealer Bodycam Horror's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.9M–5.5M
best case 27.3M (The Forest)
Games like Void Stealer Bodycam Horror

A typical game among these

≈ 4.9M–5.5M copies

≈ $19.8M–$41.8M after Steam's cut

from ~146k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 55k reviews in their first month; the range was 35k to 178k.
The genre you'd be entering
These games
The similar games share Horror (8 of 8) and Survival Horror (6 of 8).
The winners
Winners here lead with Horror, priced around $25. The breakout hits carry Crafting + Survival + Open World; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica
2018
Est. copies
≈ 11.6M–18.8M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Content Warning
2024
Est. copies
≈ 4.1M–6.6M
SteamSpy 5M–10M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.2M–$36.9M before Steam's cut
$7.99
164k reviews
Very Positive
Online Co-OpHorror
Lethal Company
2023
Est. copies
≈ 12.7M–20.6M
3.5x vs typical
SteamSpy 10M–20M
Est. revenue
$34.8M–$93.6M after Steam's cut $63.3M–$144.0M before Steam's cut
$9.99
511k reviews
Overwhelmingly Positive
Online Co-OpHorror
Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
The Forest
2018
Est. copies
≈ 20.8M–33.7M
4.7x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Escape the Backrooms
2025
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before Steam's cut
$9.99
167k reviews
Very Positive
HorrorMultiplayer
Subnautica: Below Zero
2021
Est. copies
≈ 2.7M–4.4M
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.7M after Steam's cut $40.4M–$91.8M before Steam's cut
$29.99
109k reviews
Very Positive
Open World Survival CraftSurvival
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.