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How many copies did Wings of Vi sell?

Estimated copies sold
≈ 70k–114k
$290k–$781k after Steam's cut $528k–$1.2M before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wings of Vi and predicted how it would do from its 8 similar games. Every figure here, including Wings of Vi's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 42k–138k
best case 5.9M (Celeste)
Games like Wings of Vi

A typical game among these

≈ 42k–138k copies

≈ $116k–$657k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Celeste at ≈ 4.5M–7.4M copies, ≈ $24.9M–$67.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 405 reviews in their first month; the range was 60 to 526.
The genre you'd be entering
These games
The similar games share Platformer (7 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20. The breakout hits carry Difficult + Great Soundtrack + Indie; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Celeste
2018
Est. copies
≈ 4.5M–7.4M
85x vs typical
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Hot Lava
2019
Est. copies
≈ 178k–289k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
They Bleed Pixels
2012
Est. copies
≈ 161k–262k
SteamSpy 200k–500k
Est. revenue
$443k–$1.2M after Steam's cut $806k–$1.8M before Steam's cut
$9.99
3k reviews
Very Positive
PlatformerDifficult
Knytt Underground
2013
Est. copies
≈ 31k–51k
SteamSpy 100k–200k
Est. revenue
$60k–$161k after Steam's cut $109k–$247k before Steam's cut
$6.99
492 reviews
Very Positive
Lunistice
2022
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$66k–$178k after Steam's cut $120k–$274k before Steam's cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
Beeny
2022
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
$0.99
566 reviews
Overwhelmingly Positive
ActionPlatformer
Rusted Moss
2023
Est. copies
≈ 43k–71k
SteamSpy 50k–100k
Est. revenue
$239k–$642k after Steam's cut $434k–$988k before Steam's cut
$19.99
2k reviews
Very Positive
PlatformerPixel Graphics
Penny’s Big Breakaway
2024
Est. copies
≈ 33k–53k
SteamSpy 50k–100k
Est. revenue
$269k–$723k after Steam's cut $489k–$1.1M before Steam's cut
$29.99
1k reviews
Very Positive
Adventure3D Platformer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.