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wishvane

How many copies did Move or Die sell?

Estimated copies sold
≈ 932k–1.5M
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
from 23k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Move or Die out and predicted the genre from its 8 similar games. Every figure here, including Move or Die's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.7M–16.3M
best case 29.5M (Among Us)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.7M–16.3M copies
≈ $26.9M–$66.1M after Steam's cut
from ~132k reviews
Best case
≈ 22.5M–36.5M copies
Among Us · ≈ $30.8M–$82.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and 4 Player Local (2 of 8).
The winners
Winners here lead with Social Deduction + Space, priced around $5.
The era
The games you compared span 2012 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Among Us
2018
Est. copies
≈ 22.5M–36.5M
5.6x vs typical
SteamSpy 20M–50M
Est. revenue
$30.8M–$82.9M after Steam's cut $56.1M–$127.5M before the cut
$4.99
739k reviews
Very Positive
MultiplayerSocial Deduction
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.7M–$24.4M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Human Fall Flat
2016
Est. copies
≈ 9.0M–14.7M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.4M after Steam's cut $90.2M–$205.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Split Fiction
2025
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$40.9M–$110.0M after Steam's cut $74.4M–$169.2M before the cut
$49.99
124k reviews
Overwhelmingly Positive
Co-opSplit Screen
Castle Crashers®
2012
Est. copies
≈ 7.3M–11.8M
SteamSpy 5M–10M
Est. revenue
$29.9M–$80.4M after Steam's cut $54.4M–$123.7M before the cut
$14.99
140k reviews
Overwhelmingly Positive
2DOnline Co-Op
Rocket League®
2015
Est. copies
≈ 26.9M–43.7M
4.4x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer)
Ravenfield
2017
Est. copies
≈ 2.7M–4.4M
SteamSpy 1M–2M
Est. revenue
$13.5M–$36.4M after Steam's cut $24.6M–$55.9M before the cut
$17.99
79k reviews
Overwhelmingly Positive
FPSWar
BattleBlock Theater®
2014
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.6M–$41.9M after Steam's cut $28.4M–$64.5M before the cut
$14.99
73k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.