Sign in
wishvane

How many copies did Ironcast sell?

Estimated copies sold
≈ 47k–77k
$195k–$523k after Steam's cut $354k–$805k before Steam's cut
from 967 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ironcast and predicted how it would do from its 8 similar games. Every figure here, including Ironcast's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17k–46k
best case 521k (Iron Harvest)
Games like Ironcast

A typical game among these

≈ 17k–46k copies

≈ $56k–$107k after Steam's cut

from ~626 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Iron Harvest at ≈ 397k–645k copies, ≈ $3.3M–$8.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 462 reviews in their first month; the range was 136 to 3k.
The genre you'd be entering
These games
The similar games share Steampunk (5 of 8) and Mechs (3 of 8).
The winners
Winners here lead with RTS + Base-Building, priced around $30. The breakout hits carry RTS + Base-Building + War; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Swarm Grinder
2024
Est. copies
≈ 30k–49k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$66k–$179k after Steam's cut $121k–$275k before Steam's cut
$7.99
1k reviews
Mostly Positive
Action RoguelikeBullet Hell
Ironclad Tactics
2013
Est. copies
≈ 40k–64k
SteamSpy 50k–100k
Est. revenue
$163k–$438k after Steam's cut $297k–$675k before Steam's cut
$14.99
626 reviews
Mixed
DeckbuildingCard Battler
Super Mining Mechs
2024
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$31k–$82k after Steam's cut $56k–$126k before Steam's cut
$4.99
898 reviews
Very Positive
Online Co-OpSide Scroller
Gatling Gears
2011
Est. copies
≈ 12k–20k
SteamSpy 50k–100k
Est. revenue
$33k–$90k after Steam's cut $61k–$138k before Steam's cut
$9.99
192 reviews
Very Positive
ActionIndie
Iron Harvest
2020
Est. copies
≈ 397k–645k
26x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$29.99
16k reviews
Mostly Positive
RTSStrategy
WARMACHINE: Tactics
2014
Est. copies
≈ 65k–106k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Mixed
StrategyTurn-Based
Wrath of Anna
2018
Est. copies
≈ 7k–12k
SteamSpy 100k–200k
Est. revenue
$30k–$81k after Steam's cut $55k–$125k before Steam's cut
$14.99
241 reviews
Mostly Negative
IndieAction
Ad Fundum
2024
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$26k–$69k after Steam's cut $47k–$107k before Steam's cut
$6.99
541 reviews
Very Positive
MiningCollectathon

Sizing up your own game? See how many copies games in its genre usually sell before you build it.