Sign in
wishvane

How many copies did Salt sell?

Estimated copies sold
≈ 68k–111k
$282k–$758k after Steam's cut $512k–$1.2M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Salt out and predicted the genre from its 8 similar games. Every figure here, including Salt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25.9M–29.5M
best case 105.0M (Terraria)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 25.9M–29.5M copies
≈ $164.0M–$209.1M after Steam's cut
from ~552k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Survival (8 of 8) and Crafting (7 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $25. The breakout hits carry Sandbox + PvP + 2D; a typical game here doesn't.
The era
The games you compared span 2011 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rust
2018
Est. copies
≈ 42.0M–68.3M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Terraria
2011
Est. copies
≈ 80.0M–130.0M
2.8x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
ARK: Survival Evolved
2017
Est. copies
≈ 26.6M–43.2M
SteamSpy 20M–50M
Est. revenue
$109.6M–$294.7M after Steam's cut $199.3M–$453.4M before the cut
$14.99
773k reviews
Very Positive
Open World Survival CraftSurvival
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
Unturned
2017
Est. copies
≈ 19.4M–31.5M
SteamSpy 50M–100M
Est. revenue
Free
Free
564k reviews
Very Positive
Free to PlaySurvival
Don't Starve Together
2016
Est. copies
≈ 21.6M–35.1M
SteamSpy 10M–20M
Est. revenue
$88.9M–$239.1M after Steam's cut $161.7M–$367.9M before the cut
$14.99
539k reviews
Very Positive
SurvivalOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.