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How many copies did Letter Quest: Grimm's Journey sell?

Estimated copies sold
≈ 24k–39k
from 429 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Letter Quest: Grimm's Journey and predicted how it would do from its 8 similar games. Every figure here, including Letter Quest: Grimm's Journey's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 197k–258k
best case 655k (The Test)
Games like Letter Quest: Grimm's Journey

A typical game among these

≈ 197k–258k copies

≈ $1.2M–$1.4M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Test at ≈ 499k–810k copies, ≈ $273k–$734k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 189 to 5k.
The genre you'd be entering
These games
The similar games share Story Rich (5 of 8) and Word Game (5 of 8).
The winners
Winners here lead with Simulation, priced around $6. The breakout hits carry Simulation + Singleplayer + Pixel Graphics; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Test
2020
Est. copies
≈ 499k–810k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before Steam's cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
Cyber Manhunt
2021
Est. copies
≈ 390k–634k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$9.99
16k reviews
Very Positive
Scribble It!
2020
Est. copies
≈ 199k–324k
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Very Positive
Free to PlayMultiplayer
Cyber Manhunt 2: New World - The Hacking Simulator
2025
Est. copies
≈ 141k–230k
SteamSpy 100k–200k
Est. revenue
$505k–$1.4M after Steam's cut $918k–$2.1M before Steam's cut
$12.99
6k reviews
Very Positive
HackingStory Rich
The Jackbox Party Pack 7
2020
Est. copies
≈ 123k–200k
SteamSpy 100k–200k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$29.99
5k reviews
Overwhelmingly Positive
Party GameParty
WILL: A Wonderful World / WILL:美好世界
2017
Est. copies
≈ 189k–307k
SteamSpy 200k–500k
Est. revenue
$778k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
5k reviews
Very Positive
Far Away
2021
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$726k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$12.99
8k reviews
Very Positive
SingleplayerVisual Novel
Lay a Beauty to Rest: The Darkness Peach Blossom Spring
2021
Est. copies
≈ 175k–284k
SteamSpy 200k–500k
Est. revenue
$672k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$13.99
7k reviews
Overwhelmingly Positive
AdventureMystery

Sizing up your own game? See how many copies games in its genre usually sell before you build it.