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How many copies did Chinese Mythology: Journey to the West sell?

Estimated copies sold
≈ 124–202
$34–$91 after Steam's cut $61–$140 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Chinese Mythology: Journey to the West and predicted how it would do from its 8 similar games. Every figure here, including Chinese Mythology: Journey to the West's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 63k–362k
best case 921k (The Outer Worlds)
Games like Chinese Mythology: Journey to the West

A typical game among these

≈ 63k–362k copies

≈ $362k–$2.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Outer Worlds at ≈ 702k–1.1M copies.

What their first month looked like
About half the games that made it here had over 818 reviews in their first month; the range was 36 to 7k.
The genre you'd be entering
These games
The similar games share Action RPG (5 of 8) and Action-Adventure (4 of 8).
The winners
Winners here lead with Open World + Action RPG.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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VRAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.