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How many copies did Cool Kingdom sell?

Estimated copies sold
≈ 50–81
$41–$111 after Steam's cut $75–$170 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cool Kingdom and predicted how it would do from its 8 similar games. Every figure here, including Cool Kingdom's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 63k–92k
best case 7.4M (Kingdom Come: Deliverance)
Games like Cool Kingdom

A typical game among these

≈ 63k–92k copies

≈ $313k–$709k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Kingdom Come: Deliverance at ≈ 5.7M–9.2M copies, ≈ $46.7M–$125.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 847 reviews in their first month; the range was 54 to 1k.
The genre you'd be entering
These games
The similar games share Choices Matter (6 of 8) and Medieval (6 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $20.
When they shipped
The similar games span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Life and Suffering of Sir Brante
2021
Est. copies
≈ 326k–529k
7.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Choices MatterStory Rich
The Life and Suffering of Sir Brante — Chapter 1&2
2020
Est. copies
≈ 51k–82k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Overwhelmingly Positive
Interactive FictionChoose Your Own Adventure
Ken Follett's The Pillars of the Earth
2017
Est. copies
≈ 262k–425k
4.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$5.9M before Steam's cut
$19.99
8k reviews
Very Positive
Choices MatterAdventure
Game of Thrones - A Telltale Games Series
2014
Est. copies
≈ 593k–964k
5.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Mostly Positive
Story RichEpisodic
Choice of Life: Middle Ages
2020
Est. copies
≈ 46k–74k
SteamSpy 100k–200k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before Steam's cut
$4.99
2k reviews
Very Positive
Card GameSingleplayer
Reigns
2016
Est. copies
≈ 338k–550k
4.4x vs typical
SteamSpy 500k–1M
Est. revenue
$278k–$748k after Steam's cut $506k–$1.2M before Steam's cut
$2.99
8k reviews
Very Positive
Choices MatterMedieval
Legends of Eisenwald
2015
Est. copies
≈ 89k–145k
SteamSpy 100k–200k
Est. revenue
$491k–$1.3M after Steam's cut $894k–$2.0M before Steam's cut
$19.99
2k reviews
Mostly Positive
Tactical RPGTurn-Based
Kingdom Come: Deliverance
2018
Est. copies
≈ 5.7M–9.2M
101x vs typical
SteamSpy 2M–5M
Est. revenue
$46.7M–$125.6M after Steam's cut $84.9M–$193.2M before Steam's cut
$29.99
186k reviews
Very Positive
MedievalRPG

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