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How many copies did Rival Roads Car Racing sell?

Estimated copies sold
≈ 124–202
$68–$183 after Steam's cut $123–$281 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rival Roads Car Racing and predicted how it would do from its 8 similar games. Every figure here, including Rival Roads Car Racing's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 1.0M (Clustertruck)
Games like Rival Roads Car Racing

A typical game among these

≈ 2k–3k copies

≈ $4k after Steam's cut

from ~77 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Clustertruck at ≈ 773k–1.3M copies, ≈ $3.2M–$8.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 39 reviews in their first month; the range was 3 to 13k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Automobile Sim (7 of 8) and Racing (7 of 8).
The winners
Winners here lead with Racing + Driving, priced around $11. The breakout hits carry Sports; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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205x vs typical
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RacingDriving
Clustertruck
2016
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≈ 773k–1.3M
241x vs typical
SteamSpy 1M–2M
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ParkourAutomobile Sim
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RacingDriving

Sizing up your own game? See how many copies games in its genre usually sell before you build it.