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How many copies did Endzone Girls sell?

Estimated copies sold
≈ 496–806
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 20 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Endzone Girls and predicted how it would do from its 8 similar games. Every figure here, including Endzone Girls's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 87k–187k
best case 355k (Creeper World 3: Arc Eternal)
Games like Endzone Girls

A typical game among these

≈ 87k–187k copies

≈ $615k–$831k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Creeper World 3: Arc Eternal at ≈ 271k–440k copies, ≈ $1.1M–$3.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 472 to 4k.
The genre you'd be entering
These games
The similar games share RTS (8 of 8) and Tower Defense (8 of 8).
The winners
Winners here lead with Tower Defense + RTS, priced around $17.
When they shipped
The similar games span 2011 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Creeper World 3: Arc Eternal
2014
Est. copies
≈ 271k–440k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$14.99
5k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Creeper World 4
2020
Est. copies
≈ 117k–191k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$807k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame
GemCraft - Frostborn Wrath
2020
Est. copies
≈ 71k–116k
SteamSpy 200k–500k
Est. revenue
$255k–$685k after Steam's cut $463k–$1.1M before Steam's cut
$12.99
3k reviews
Very Positive
Tower DefenseDifficult
Atom Zombie Smasher
2011
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$366k–$984k after Steam's cut $665k–$1.5M before Steam's cut
$9.99
2k reviews
Very Positive
Real Time TacticsTower Defense
Infested Planet
2014
Est. copies
≈ 171k–277k
SteamSpy 200k–500k
Est. revenue
$704k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$14.99
3k reviews
Very Positive
StrategyTower Defense
Anomaly: Warzone Earth
2011
Est. copies
≈ 297k–482k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$815k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$9.99
5k reviews
Very Positive
StrategyIndie
Emberward
2026
Est. copies
≈ 106k–172k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Overwhelmingly Positive
Early AccessTower Defense
Taur
2020
Est. copies
≈ 52k–85k
SteamSpy 100k–200k
Est. revenue
$360k–$968k after Steam's cut $654k–$1.5M before Steam's cut
$24.99
2k reviews
Mostly Positive
Tower DefenseStrategy

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