Sign in
wishvane

How many copies did Thea: The Awakening sell?

Estimated copies sold
≈ 184k–300k
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Thea: The Awakening and predicted how it would do from its 8 similar games. Every figure here, including Thea: The Awakening's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 353k–880k
best case 27.3M (The Forest)
Games like Thea: The Awakening

A typical game among these

≈ 353k–880k copies

≈ $2.0M–$13.5M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Turn-Based (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Turn-Based (4 of 8) and Post-apocalyptic (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Horror + Building; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
84x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Niche - a genetics survival game
2017
Est. copies
≈ 180k–293k
SteamSpy 200k–500k
Est. revenue
$891k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 625k–1.0M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$34.99
21k reviews
Very Positive
StrategyRPG
Dead Age
2016
Est. copies
≈ 233k–379k
SteamSpy 200k–500k
Est. revenue
$962k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
$14.99
6k reviews
Very Positive
RPGZombies
Wartales
2023
Est. copies
≈ 899k–1.5M
4.5x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before Steam's cut
$34.99
36k reviews
Very Positive
RPGOpen World
NEO Scavenger
2014
Est. copies
≈ 304k–494k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$14.99
5k reviews
Very Positive
SurvivalPost-apocalyptic
HUMANKIND™
2021
Est. copies
≈ 715k–1.2M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.7M before Steam's cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Wasteland 2: Director's Cut
2014
Est. copies
≈ 454k–738k
SteamSpy 500k–1M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before Steam's cut
$29.99
8k reviews
Very Positive
RPGPost-apocalyptic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.