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How many copies did Slybots: Frantic Zone sell?

Estimated copies sold
≈ 2k–3k
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
from 37 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Slybots: Frantic Zone and predicted how it would do from its 8 similar games. Every figure here, including Slybots: Frantic Zone's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 594–216k
best case 2.1M (HELLDIVERS™ Dive Harder Edition)
Games like Slybots: Frantic Zone

A typical game among these

≈ 594–216k copies

≈ $2k–$1.4M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: HELLDIVERS™ Dive Harder Edition at ≈ 1.6M–2.7M copies, ≈ $9.0M–$24.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 11 reviews in their first month; the range was 1 to 865.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Stealth (6 of 8) and Top-Down Shooter (4 of 8).
The winners
Winners here lead with Co-op + Top-Down Shooter, priced around $20.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Of Guards And Thieves
2014
Est. copies
≈ 242k–393k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Very Positive
MultiplayerFree to Play
Sneaky Seekers
2024
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$69–$182 after Steam's cut $125–$280 before Steam's cut
$9.99
1 reviews
1 user reviews
Party Game4 Player Local
HELLDIVERS™ Dive Harder Edition
2015
Est. copies
≈ 1.6M–2.7M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.1M after Steam's cut $16.3M–$37.1M before Steam's cut
$19.99
33k reviews
Very Positive
Online Co-OpCo-op
Intravenous
2021
Est. copies
≈ 139k–226k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$765k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$19.99
6k reviews
Very Positive
StealthTactical
Intravenous 2
2024
Est. copies
≈ 119k–193k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$652k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
5k reviews
Very Positive
TacticalShooter
Counter Agents
2016
Est. copies
≈ 7k–11k
SteamSpy 200k–500k
Est. revenue
Free
Free
167 reviews
Very Positive
Free to PlayCasual
ConSPYration
2023
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$707–$2k after Steam's cut $1k–$3k before Steam's cut
$7.99
13 reviews
Positive
StealthLocal Multiplayer
Whiskey & Zombies: The Great Southern Zombie Escape
2020
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$9.99
20 reviews
Positive
Beat 'em upTop-Down Shooter

Sizing up your own game? See how many copies games in its genre usually sell before you build it.